Class SetSystemProperty

    • Field Detail

      • m_Property

        protected String m_Property
        the property to set.
      • m_Value

        protected String m_Value
        the value to use.
    • Constructor Detail

      • SetSystemProperty

        public SetSystemProperty()
    • Method Detail

      • setProperty

        public void setProperty​(String value)
        Sets the name of the property to set.
        Parameters:
        value - the name
      • getProperty

        public String getProperty()
        Returns the name of the property to set.
        Returns:
        the name
      • propertyTipText

        public String propertyTipText()
        Returns the tip text for this property.
        Returns:
        tip text for this property suitable for displaying in the GUI or for listing the options.
      • setValue

        public void setValue​(String value)
        Sets the value for the property.
        Parameters:
        value - the value
      • getValue

        public String getValue()
        Returns the value for the property.
        Returns:
        the value
      • valueTipText

        public String valueTipText()
        Returns the tip text for this property.
        Returns:
        tip text for this property suitable for displaying in the GUI or for listing the options.
      • accepts

        public Class[] accepts()
        Returns the class that the consumer accepts.
        Returns:
        the Class of objects that can be processed
      • generates

        public Class[] generates()
        Returns the class of objects that it generates.
        Returns:
        the Class of the generated tokens
      • doExecute

        protected String doExecute()
        Executes the flow item.
        Specified by:
        doExecute in class AbstractActor
        Returns:
        null if everything is fine, otherwise error message