Class EventsTree

    • Constructor Detail

      • EventsTree

        public EventsTree()
        Initializes the tree with no classes.
    • Method Detail

      • checkClassname

        protected String checkClassname​(ActorPathNode node,
                                        String classname)
        Processes the classname, returns null if not suitable to be added to the node.
        Overrides:
        checkClassname in class ActorPathTree<ActorPathNode>
        Parameters:
        node - the node currently processed
        classname - the classname to process
        Returns:
        null if not acceptable, otherwise the classname