Uses of Class
adams.gui.scripting.ScriptingCommand
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Packages that use ScriptingCommand Package Description adams.gui.event adams.gui.scripting -
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Uses of ScriptingCommand in adams.gui.event
Fields in adams.gui.event declared as ScriptingCommand Modifier and Type Field Description protected ScriptingCommandScriptingEvent. m_Cmdthe command that was run.Methods in adams.gui.event that return ScriptingCommand Modifier and Type Method Description ScriptingCommandScriptingEvent. getCmd()Returns the command that was run.Constructors in adams.gui.event with parameters of type ScriptingCommand Constructor Description ScriptingEvent(Object source, ScriptingCommand cmd, boolean success)Initializes the object.ScriptingEvent(Object source, ScriptingCommand cmd, boolean success, String error)Initializes the object. -
Uses of ScriptingCommand in adams.gui.scripting
Fields in adams.gui.scripting with type parameters of type ScriptingCommand Modifier and Type Field Description protected LinkedBlockingQueue<ScriptingCommand>ScriptingEngineThread. m_Commandsthe current command queue.Methods in adams.gui.scripting with parameters of type ScriptingCommand Modifier and Type Method Description voidAbstractScriptingEngine. add(ScriptingCommand command)Adds the given command to the queue.voidScriptingEngineThread. add(ScriptingCommand cmd)Adds the command to the queue.protected StringScriptingEngineThread. doProcess(ScriptingCommand cmd)Executes the given command.voidScriptingLogger. log(Object source, ScriptingCommand cmd, boolean success)Logs the given command.voidScriptingLogger. log(Object source, ScriptingCommand cmd, boolean success, String error)Logs the given command.protected voidScriptingEngineThread. postProcess(ScriptingCommand cmd, boolean success, String lastError)Performs some postprocessing.protected voidScriptingEngineThread. preProcess(ScriptingCommand cmd)Performs some preprocessing.StringAbstractCommandProcessor. process(ScriptingCommand command)processes the given command.
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