@Namespace(value="cv::videostab") @NoOffset public static class opencv_videostab.InpainterBase extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator| Constructor and Description |
|---|
opencv_videostab.InpainterBase(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
opencv_core.MatVector |
frames() |
void |
inpaint(int idx,
opencv_core.Mat frame,
opencv_core.Mat mask) |
int |
motionModel() |
opencv_core.MatVector |
motions() |
int |
radius() |
void |
setFrames(opencv_core.MatVector val) |
void |
setMotionModel(int val) |
void |
setMotions(opencv_core.MatVector val) |
void |
setRadius(int val) |
void |
setStabilizationMotions(opencv_core.MatVector val) |
void |
setStabilizedFrames(opencv_core.MatVector val) |
opencv_core.MatVector |
stabilizationMotions() |
opencv_core.MatVector |
stabilizedFrames() |
address, asBuffer, asByteBuffer, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, hashCode, isNull, limit, limit, maxBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, position, position, put, setNull, sizeof, toString, totalBytes, withDeallocator, zeropublic opencv_videostab.InpainterBase(Pointer p)
Pointer.Pointer(Pointer).public void setRadius(int val)
public int radius()
public void inpaint(int idx,
@ByRef
opencv_core.Mat frame,
@ByRef
opencv_core.Mat mask)
public void setFrames(@Const@ByRef opencv_core.MatVector val)
@Const @ByRef public opencv_core.MatVector frames()
public void setMotions(@Const@ByRef opencv_core.MatVector val)
@Const @ByRef public opencv_core.MatVector motions()
public void setStabilizedFrames(@Const@ByRef opencv_core.MatVector val)
@Const @ByRef public opencv_core.MatVector stabilizedFrames()
public void setStabilizationMotions(@Const@ByRef opencv_core.MatVector val)
@Const @ByRef public opencv_core.MatVector stabilizationMotions()
Copyright © 2016. All rights reserved.