Package adams.gui.goe

Class ActorPathEditor

    • Field Detail

      • m_TextValue

        protected BaseTextField m_TextValue
        The text field with the value.
      • m_Tree

        protected Tree m_Tree
        The tree displaying all the callable actors.
    • Constructor Detail

      • ActorPathEditor

        public ActorPathEditor()
    • Method Detail

      • parse

        protected ActorPath parse​(String s)
        Parses the given string and returns the generated object. The string has to be a valid one, i.e., the isValid(String) check has been performed already and succeeded.
        Parameters:
        s - the string to parse
        Returns:
        the generated object, or null in case of an error
      • isValid

        protected boolean isValid​(String s)
        Checks whether the string is valid.
        Parameters:
        s - the string to check
        Returns:
        true if the string is valid
      • isUnchanged

        protected boolean isUnchanged​(String s)
        Checks whether the string is the same as the currently used one.
        Parameters:
        s - the string to check
        Returns:
        true if the strings are the same
      • acceptInput

        protected void acceptInput()
        Accepts the input and closes the dialog.
      • discardInput

        protected void discardInput()
        Discards the input and closes the dialog.